An action-packed novel that ushers in a new age of adventure in the critically acclaimed StarCraft series from Blizzard Entertainment. Award-winning author Timothy Zahn pens the latest chapter in the stunning StarCraft saga, building on the game's rich legacy to create an unforgettable new story. After nearly a decade of brutal warfare, three mighty factions - the enigmatic Protoss, the savage Zerg, and the Terrans, humanity's descendants in the sector - have entered a cease-fire, but the peace is tenuous at best. When the sudden restoration of an incinerated planet is brought to light, tensions erupt. Neutrality swings back to hostility, and old enemies are accused of developing biological weapons to reignite the bitter conflict. An expedition of Terran and Protoss soldiers and researchers is deployed to investigate the mysterious Zerg planet and its inhabitants' intentions. But the lush alien landscape is host to other denizens, creatures shrouded in shadow, and should they be unleashed, they will change the fate of the entire galaxy. 1. Language: English. Narrator: Christopher Ryan Grant. Audio sample: http://samples.audible.de/bk/rand/004750/bk_rand_004750_sample.mp3. Digital audiobook in aax.
Bitte beachten Sie, dass dieser Titel überwiegend aus Inhalten besteht, die im Internet kostenlos erhältlich sind (z.B. aus der Wikipedia-Enzyklopädie). Millionen Menschen auf der ganzen Welt spielen StarCraft und sind fasziniert davon. Entwickelt von Blizzard Entertainment ist StarCraft das bislang meistverkaufte Echtzeit-Strategiespiel. Zwar weist es Ähnlichkeiten zu Warcraft II auf, aber StarCraft ist im Spielverlauf flexibler. Das macht es so beliebt außerdem ist die Strategiefähigkeit und der Kampfgeist der Spieler gefragt. Besonders im technikbegeisterten Asien ist das Spiel zu einem Volkssport geworden. Seit 2010 ist StarCraft II auf dem Markt und an einer Weiter-Entwicklung dieser Spielvariante bastelt das US-Unternehmen Blizzard bereits. Informieren Sie sich mit diesem Buch zu StarCraft und dem E-Sport!
High Quality Content by WIKIPEDIA articles! Warcraft III: Reign of Chaos (War3 or WC3 or RoC) is a real-time strategy computer game released by Blizzard Entertainment on July 3, 2002 (US). It is the second sequel to Warcraft: Orcs & Humans, and it is the third game set in the Warcraft Universe. An expansion pack, The Frozen Throne, was released on July 1, 2003 (US). Warcraft III contains four playable races: Humans and Orcs, which had previously appeared in Warcraft: Orcs & Humans and Warcraft II: Tides of Darkness, and the Night Elves and Undead, which are new to the Warcraft mythos. Warcraft III's single-player campaign is laid out similarly to that of StarCraft, being told through all four of the game's races in a progressive manner. Multiplayer mode allows for play against other people, via the internet, instead of playing against computer-controlled characters as is done in the single-player custom game mode.
Blizzard Entertainment, Inc. is an American video game developer and publisher founded in February 1991 under the name Silicon & Synapse by three graduates of UCLA, Michael Morhaime, Allen Adham and Frank Pearce. Based in Irvine, California, the company originally concentrated primarily on the creation of game ports for other studios before beginning development of their own software in 1993 with the development of games like Rock N' Roll Racing and The Lost Vikings. In 1994 the company became Blizzard Entertainment Inc before being acquired by distributor Davidson & Associates. Shortly thereafter, Blizzard shipped their breakthrough hit Warcraft: Orcs and Humans. Blizzard went on to create several successful PC games, including the Warcraft, Starcraft and Diablo series, and the MMORPG World of Warcraft. Blizzard Entertainment offers events to meet players and to announce games: the BlizzCon in California, United States, and the Blizzard Worldwide Invitational in other countries.
Traces the evolution of Blizzard Entertainment from a three-person console-game development studio in 1991 through the evolutions of the blockbuster Warcraft®, StarCraft® and Diablo® series, in an account that examines the studio's creative forces as reflected by more than 700 pieces of concept art, paintings and sketches. 25,000 first printing. Video game tie-in.
Since the dawn of time, the Eternal Conflict has raged between the High Heavens and the Burning Hells. If the Prophecy of the End Days holds true, mankind will soon find itself trapped in the middle of this never-ending war. Here renowned scholar Deckard Cain has combined excerpts, illustrations, and firsthand knowledge to pen a history of the world of Sanctuary. His writings depict the insidious Prime Evils (Diablo, Mephisto, and Baal), shed light on Tyrael and the other archangels of the Angiris Council, and illuminate humanity's hope and enduring heroism in the face of overwhelming terror. Revealed also are the untold mysteries, from the origins of mortals and the secrets of the nephalem to the gathering darkness of the End of Days. So take heed, dear reader, and bear witness to the truths that lie within. Known for blockbuster hits including World of Warcraft(R) and the Warcraft(R), Starcraft(R), and Diablo(R) franchises, Blizzard Entertainment, Inc. is a premier developer and publisher of entertainment software renowned for creating some of the industry's most critically acclaimed games. Blizzard Entertainment's track record includes thirteen #1-selling games and numerous Game of the Year awards.
An action-packed and thrilling new novel based on the critically acclaimed StarCraft series from Blizzard Entertainment. The war between the terrans, the protoss, and the zerg has been over for years-but the fight for peace is still being waged.